safarah
Knight
+22d spikey, +200d DSJ, +68D CSB, +182a SAC, +75a Crystal Gauntlets. Uppies always welcome!!!
Posts: 568
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Post by safarah on Jan 20, 2010 12:38:56 GMT -5
Name: Safarah
Race: Human/ elven
Age: 33
Height: 5'8
Weight: 146
Eyes: Violet (they glow intensly with strong emotion)
Hair:Straight waist length dark brown with dark blonde streaks
Place of Origin: Do not remember
Alignment: Neutral
Name of Clan: White Fire
Special Weapons: Her body, mind, a set of standard daggers, and a set of enchanted crystal throwing daggers kept in her garter
Special Abilities: The ability to harness the trust and power of dragons, call storms, and to seduce and control most male, and some females, with the look of an eye, and minor martial arts training.
Special Weakness: Why would I tell you that, you have to figure it out, if you really want to know.
Languages spoken: Telepathic, Orc, Elven, Fairy, Human, Ferret, Dragon, Feline, Canine, (most animal languages) demonic/undead Normal Items: A long Ivory staff with an amethyst that constantly swirls inside and glows when powers are called upon, a small bottle on a cord hung from her neck, that contains the blood of her savior dragon.
Magical Items: She posess many potions, books, and pouches with herbs, powders, and dusts
Magical Weapons: As said before, her body, mind, staff, and special abilities with dragons, and animals. Also possesses the ability to call storms.
Description of Character:Mischiveous, feisty and firey female half elf human, with a rough past. The illegitimate child of an elven princess and human knight. To this point it is all she knows of her parents. From as far back as she remembers, she has always been a magical being, and her first memory is being cared for by a village of fairys. Living most of her life as a vagabond, she has envoloped the ability to communicate with almost anyone or anything, and as she ages, the stronger her natural magical abilities get. When she was 22 a very lucky gnome snuck upon her and wounded her when she was bathing in a hot spring and her guard was down. He had dragged her lifeless body away and left her in an open field for dead. A dragon happened upon her lifeless body and took mercy upon her, and healed her with his own blood. He had cut himself and fed his blood to her and made her part of him. This is why she possesses the power of the dragon, and will put her life on the line for these knoble creatures. Since then, she has found great pleasure in killing gnomes, and has traveled from place to place, never staying to long, for she is afraid to allow any kind of stability and love in her life. Given as a gift, by her dear friend Krondore, Safarah owns a firework factory that is magically hidden. With her love, and need for excitement, she always has a supply of fireworks on hand. She travels with 2 companions, a ferret she holds dear to her heart, that sleeps in a pouch at most time, and a dog that she rescued from a merchant that was severly abusing her. Also given to her as a gift from a loved friend, she is raising a baby albino dragon. Found as an unhatched egg in a cave, it was the only one to hatch and survive, hence she named him Balfor, for the dragon of luck. As time has gone on, she found it necessary to send Balfour to be raised by her dragon savior, in order to develop his natural instincts.
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cosh
Clan Member
Posts: 30
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Post by cosh on May 27, 2010 1:24:59 GMT -5
RACE: human
GENDER: male
NAME: cosh
ALIGNMENT & DEITY: true neutral
LOCATION: on the road.
AGE: 38
HEIGHT & WEIGHT: 6'1'' 133.7 lbs
WEAPON(S):
6" combat knife, holstered hands & feet .22 caliber rifle of unknown design carried on back
ARMOR: rough camo pants worn leather boots dusty leather gloves armored pieces of unknown make and composition (seemingly from a larger set) comprised of left shoulder plate, arm and knee guards
CLOTHING: faded black bandanna & dark tinted googles
PERSONAL ITEMS: slightly tattered black scarf worn around neck with the initials -- L.A.N
CLASS: vagrant, wanderer & outlaw
APPEARANCE: tall & lanky hair hidden under bandanna rough cut jaw w/ stubble dark hooded eyes scar across left eye and mouth perpetual smile of irony. tattoo of snake coiled around left arm
PERSONALITY: scornful, and sarcastic. Believes in self strength and motivation, shuns alliances. dry wit. loner and skeptic.
ABILITIES/POWERS: expert gambler. capable of rapid mental calculation.
Innate Abilities: acute hearing and eyesight
Physical Abilities: wiry strength. strong cardiovascular system. able to hold breathe for 10 minutes. (just like guybrush!)
Mental Capacities: photographic memory. cunning and focused mind. not easily tired by mental suffering. self disciplined.
Weapon Proficiencies: genius marksman. prefers range but deadly and efficient in close quarters, armed or unarmed.
Magical Abilities: none.
IMMUNITIES/DEFENSES: resistant to physical pain , mental pain and vice. conditioned against common poisons.
WEAKNESSES: mild epileptic. vulnerable to bright light.
HISTORY: Wanted for murder and desertion.
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Cyruleanide
Clan Member
Clan Member
the Sky Warrior
Posts: 631
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Post by Cyruleanide on Feb 22, 2011 17:54:22 GMT -5
RACE: Seraphim
GENDER: Male
NAME: Cyruleanide
ALIGNMENT & DEITY: Chaotic Good, Mother Earth
LOCATION: Most often seen in the land of Shangala
AGE: ??
HEIGHT & WEIGHT: cloaked - 5'9", 170 lbs; uncloaked, wings spread - 8'6", weight unknown
WEAPON(S): buster sword, double-ended short katana
ARMOR: None. He uses his wings.
CLOTHING: His wings transform and wrap around him as a cloak, keeping the true nature of his being as secret as possible in public. When his wings transform and are spread, he is only wearing the pants and shoes that were given to him by the Elven Samurai, Jedahn.
PERSONAL ITEMS: A silver ring on his right index finger, a gold ring on his left index finger.
CLASS: Sky Warrior
APPEARANCE: Almost always cloaked when in public areas Average build Medium length, curly brown hair Extremely dark eyes Brazen skin
PERSONALITY: Cyruleanide, though calm and friendly at most times, is strangely subtly intimidating. He will deal with vagrants- such as ninja and pirates- in a friendly manner, as long as they do not attempt to swindle him. Despite his darkened cloak, he is oddly very approachable in public.
ABILITIES/POWERS: Flight, wings with the durability of dragon scale armour.
Innate Abilities: The odd talent of dual-wielding a massive buster sword and a double-ended katana at once; illusionary tactics that deceive the eyes of the opponent.
Physical Abilities: reflexes comparable to those of a samurai or ninja, inhuman speed
Mental Capacities: Cy will always remember a face, but has trouble remembering names. Mesmerizing him would be quite a feat for anyone to accomplish.
Weapon Proficiencies: Much stronger than he looks- another illusionary tactic to deceive his foes- he is able to hide his buster sword underneath his cloak before battle. Once drawn, it is moved and swung at such speeds which make it seem like only a massive black blur.
Magical Abilities: When keyed into his magical abilities, Cyruleanide's eyes change very quickly, from oddly approachable, to an "intent-to-kill" stare. Hypnotizing him is nearly impossible.
IMMUNITIES/DEFENSES: Cyrule has immunity to any type of extreme weather conditions, whether tropical, desert, or arctic, it does not bother him in the slightest. He chooses to drink for pleasure, but does not require the sustenance of food or drink to survive.
WEAKNESSES:
HISTORY: Nothing was known about Cyruleanide before he was found lying in a field in Shangala by the Elven Samurai, Jedahn. Upon seeing him, Jedahn was fairly surprised; he had never seen any human or even a humanoid-type creature with wings coming out of its back. He of course immediately noticed that whoever this man was had been badly injured. Without hesitation, Jedahn - being a good-spirited Elf - propped the bloody Cyruleanide onto his own back, carrying him back to his hut. He knew he would have less trouble if Cy's massive wings weren't a part of the equation, but he chose to bear the weight anyways. He wished to know what happened to this mysterious stranger. Jedahn nursed Cyruleanide's wounds with care, cleaning and bandaging them. He carefully removed his very battle-worn clothes, and replaced them with a comfortable gi-bottom he had made himself. He had a feeling that this stranger would have died if he had been left in the field for much longer. Jedahn then meditated, awaiting his "patient" to awaken. He could only wonder what his intent was, as well as the nature of his character. Weeks passed. Jedahn did not leave Cyruleanide's side, but he was baffled. Cyruleanide's wounds had healed at a surprisingly rapid rate, and he was breathing normally, but he was still unconscious. "How could he possibly go for so long without needing to eat? This is unsettling.." Jedahn proceeded to remove all of the bandages the had been placed by him; they hadn't been needed for a long time, it seemed. Jedahn carefully placed the man on his stomach, wanting to learn more about him. He unfolded the man's wings as far as they would go without straining them, and measured what he had. "Thirteen feet...." He moved closer. out of curiosity, he tried plucking a smaller feather, only wishing to know what sort of differences they had from the feathers of a bird. Shockingly, he was unable to pull one out. "Well... There's a big difference..." [to be continued]
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Post by james111222 on Jan 30, 2012 22:47:18 GMT -5
RACE: Human
GENDER: Male
NAME: James
ALIGNMENT & DEITY: Chaotic Evil, Evil Fred
LOCATION: The Darkness and Shadows of the land
AGE: This ancient Dark Paladin was born in the former Age of Glory, the records of which were lost in the burning of the great Sick Of It All library fire. No one knows his exact age.
HEIGHT & WEIGHT: 6 feet 3 inches, he weighs 280 lbs.
WEAPON(S): Darkness Tendrils- These snake-like streams of pure shadow will reach out to choke the very life from any Good aligned creature they can reach. Any good aligned creature that is touched without protection will be instantly paralyzed. If this happens, the paralyzed target will be under hypnotic control of The Darkness for the rest of the battle.
Darkblade- This ancient Tainted Silver Amini Club was once a source of great good in the land. Rumor has it that it is the most powerful Amini Club in the land. Its power is further enhanced by the Queen's Royal Signet Ring that James has captured and tainted.
ARMOR: Black Koutetsu- This ancient armor is imbued to be a armor of no small skill. Wearing it will protect James from any weapon that is not either Blessed or Silver, and burn any good aligned create that touches James without protection.
War Boots of Shadow- These blackened and burned boots cause shadow in a 10 foot sphere around the wearer. Any fire in the sphere is smothered to coals while present.
Slithering- This Serpent Scale, which James has crafted into a shield was taken from the most fearsome Sea Serpent, from the darkest cavern in the farthest seas. It has been soaked in the blood of the innocent, and crafted by Evil Fred himself. It allows a portal to be opened which will allow Evil Fred himself to appear for a moment, causing all good aligned creatures to run in fear. If any creature fights the urge to run, they are instantly paralyzed and unless the sun is out, become under the control of The Darkness for the remainder of the night.
Darklamp- This technological and magical marvel is a lamp, which instead of producing light, causes a flash of darkness so intense that all light is extinguished for a moment, even the moon!
CLOTHING: Black silk is worn under his armor.
PERSONAL ITEMS: A former Paladin, he carries now the supplies of a Dark Priest, and all the materials necessary for his daily rituals. He wears a single ruby ring on his left hand, which fuels his dark craft.
CLASS: Paladin
APPEARANCE: Once a man well-known in the land, he has not been seen in person in years. No-one now knows what he looks like.
PERSONALITY: Dark.
ABILITIES/POWERS: All Paladin powers are perverted. Turn Undead is now Raise Dead, bless is Curse, heal is Wound. He can also cast Perverted Summoning once a day, allowing him to shape The Darkness into warriors or creatures which he commands.
Innate Abilities:
Physical Abilities:
Mental Capacities:
Weapon Proficiencies: Blades, Magical Weapons, Heavy Armor.
Magical Abilities: The Darkness that James immerses himself in prevents 80% of all damage he would normally take while inside of it.
IMMUNITIES/DEFENSES:
WEAKNESSES: Would ruin it to tell you, now wouldn't it? Weakness has been PM'd to your clan leaders for the duration of the current RP.
HISTORY: The Darkness is a physical manifestation of The God's lack of interest in the world they created. James, their once loyal minion, has been perverted by The Darkness. Once a Paladin, his once holy and creative powers have become perverted. Using the power of Queen Beth's stolen signet ring, he has fueled his dark magic even further. If he should succeed in gaining control of the rest of the Crown Jewels, his power would be nigh unstoppable. Already counted amongst the most powerful of all the warriors in the kingdom from his days working for The Light, he has powerful magics at his disposal, which he now uses to further his own twisted goals, and that of his lord...Evil Fred.
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Smyle
Clan Member
[wCP:0]
Posts: 104
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Post by Smyle on May 12, 2012 10:14:36 GMT -5
Smyle:
RACE: Human(Nordic/Norseman)
GENDER: Male
NAME: Smyle
ALIGNMENT & DEITY: Chaotic Neutral - None
LOCATION: Outside the walls of the W&W castle near the river
AGE: Ancient
HEIGHT & WEIGHT: 7'6" 335lbs
WEAPON(S): Vilhjálmur (Ancient warhammer of unknown origins)
ARMOR: Ancient Nordic ringmail Ancient Nordic leather boots Ancient Nordic chain coif
CLOTHING: Smithing tunic/breeches
PERSONAL ITEMS: A gold and ruby pendant
CLASS: Smith
APPEARANCE: A tired and battle hardened Nord. Grey hair and beard. Left eye is grey, right is green. A scar runs down the left side of his face.
PERSONALITY: Gruff, but can be pleasant.
ABILITIES/POWERS:
Innate Abilities:
Physical Abilities: War tactician, Man at Arms
Mental Capacities: Undisclosed
Weapon Proficiencies: Proficient in all. Prefers war hammer.
Magical Abilities:
IMMUNITIES/DEFENSES:
WEAKNESSES:
HISTORY: Smyle was once a Lord of Carnage of Demonic descent. Now just a man. A veteran of many wars in the Human realms and other realms. Until recently, Smyle had been lost to the Human realms. He is now just a man. Or is he? He is older then even the eldest living dragon. Older then Hell itself it is said. But no one truly knows, not even Smyle himself.
Much of his history is lost, even to himself. Most were blotted out of memory voluntarily. Others were removed by force. Smyle wears an expression of weariness most times. But his eyes glint with humor.
Smyle fought his way back to the Mortal realm tooth and nail and found himself outside the gates of W&W, which he now considers his home.
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~Kira~
Clan Member
[wCP:0]
Posts: 406
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Post by ~Kira~ on May 24, 2012 14:43:14 GMT -5
RACE: Human
GENDER: Female
NAME: Kira
ALIGNMENT: Nuetral
LOCATION: The W&W Castle and Grounds
AGE: 28 years old
HEIGHT & WEIGHT: 5'9 148lbs
WEAPON(S): simple slingshot
CLOTHING: softened leather tunic-knee high moccasins
PERSONAL ITEMS: shoulder satchel-smooth golden colored stone held in a leather pouch tied to her belt
CLASS: human
APPEARANCE: light colored long wavy hair-gold tinted eyes-fair skin
PERSONALITY: Although helpful and friendly Kira is very alert and aware of her surroundings. She can be very resourceful outdoors. And loves being close to water. She is not a great liar. When the time for bluffing and story concoction comes up, Kira becomes as transparent as a sheet of glass.
MAGICAL ABILITIES: Kira has no known magical abilities as of yet
IMMUNITIES/DEFENSES:
WEAKNESSES:
HISTORY: Kira does not have much memory before finding herself at the W&W Castle. She has no known family before them. There are dreams... Ones she'd rather forget which she assumes are some reflection of her past. Now, she only tries to be good to those around her, and seeks every happiness life will allow. She sees most things the way a child might, because she has no memory of many experiences at all. She wishes to meet children. Not to conceive them mind you, but to just meet them, and be involved in their lives. She also hopes to someday be able to tell someone knowledgeable of her dreams, in hopes they be explained to her.
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Post by Stalat on Jun 3, 2012 21:07:29 GMT -5
GENDER:Male
NAME:Stalat
ALIGNMENT:Nuetral
LOCATION:Prowling around the castle
AGE:669 years
HEIGHT & WEIGHT:6'3 210lbs
WEAPON(S):Mighty Club
PERSONAL ITEMS:He can be seen carrying a small locket at all times that was given to him by a special person. It brings good luck to him
CLASS: Hunter
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Post by deesloop on Jun 5, 2012 10:05:58 GMT -5
NAME: Deesloop
RACE: Dwarf (Member of Hawallian tribe, son of Verclandor the Brave)
GENDER: Male
LOCATION: Currently residing in a cave in Mount Jagraklag, over looking the plains of Plirtak. Fequents the grounds around the W&W castle regularly.
AGE: 78
HEIGHT & WEIGHT: 4'8" (taller than most of his tribe) 184lbs lighter than some.
WEAPON(S): Skeltaq (a double headed war axe, forged by the master craftsman Rakskylar in the Second Era. The blade is made from Garusite, which was gifted by Limoria the Elven Queen to Vormintak, the founder of the Hawallian tribe after he slew Kalantar the last of the Black dragons. The handle is carved from the bones of Kalantar and is perfectly balanced having a band of Hesilak fastened ty the shaft by the mages of Sipethila.
ARMOUR:
Mitraklar a dwarf speciality chainmail. Sometimes he wears Siktolaek a close fitting helm, passed down through 4 generations and smelted by the magical silver smiths of Ginyulask Mountain.
CLOTHING: A voluminous leather cloak made from the hides of Lagistars hardiest and most vicious trolls. The cloak has also numerous tribal markings and colourings.
PERSONAL ITEMS: A shard of Locamite from the ruins of the Temple of Sotrillax
APPEARANCE: Alert and wiry with bright blue eyes that seem never to stop examining his surroundsings. Red hair and a well kept bear now down to his navel. His battle scarred hands reveal a missing digit having tried to tame a Grestucken and paying the price.
PERSONALITY: Loves to laugh, but seldom has the opportunity any longer. Wary of trusting others outside of his kind, unless they have something to teach him.
HISTORY: Deesloop trained under Podrinook the infamous dwarf tactician, as well as honing his battle skills under the tutelage of the legendary Dreguthan - direct descendant of Vomintak. He surpassed all expectations of his tutor - besting him with the Dwarf axe and human swords they trained with.
Losing his younger brother Teluak to the Witrelag people of the Shadow Plains. deesloop has vowed to free his sibling from their prison and to return the treasure of Hiskerrin to it's rightful place.
deesloop seeks the company only of those who can teach him to improve his skills and is currently battling in the W&W clan as a means to an end.
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Bre'Cheye
Honored Warrior
HW5
ussta zhennu ventash'ma zhah ussta zhennu abbil... My Great Leader is my Great Friend!
Posts: 8,369
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Post by Bre'Cheye on Jul 12, 2014 20:57:47 GMT -5
I finally updated my bio if anyone wants to see
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