yerffej
Clan Member
Zao Wei
Posts: 73
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Post by yerffej on Jan 18, 2007 13:55:28 GMT -5
IDK, I could be wrong (or just not have enough skill or attributes) but i get mesmerized every now and again - I noticed there's a clan attribute called stubborn....maybe when we get enough power to add a new skill, this might come into consideration. Stubborn and maybe medic? Idk what everyones guts are, but for noobs starting, for a healing salve to heal 20 instead of 12 and so forth, might be a good idea.
Just throwing my brain out there....catch! aww crap
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Post by isis63 on Jan 18, 2007 14:24:38 GMT -5
Wow, you have been busy today, LOL. Your siggy started out really small and now look at you. As far as the mesmerize problem, I see you don't have any sage skills. They help (at least I'm pretty sure) if you go to the guild and get a few that will help you. I also might have a weap with stubborn on it, I'll look and if I do I'll send it to Yerffej before reset. No doubt the pros here will have more suggestions and advice as well. Welcome!
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Post by sirinnu on Jan 18, 2007 17:32:45 GMT -5
Stubborn is a nice ability to have... If you can get something with stubborn on it it will help of course (Isis let me know)...
About the sage skill, it's the best way to avoid hypnotize and mezmerize, , but youmust not use any others skills if you want your sage skill to prevent the ennemi's magis.
Your witz are also important, as you can resist mezmeri more often with high wits... And skills helps you striking first...
But, yeah, we might consider adding stubborn as our next ability, , But first we have to get there.
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Post by isis63 on Jan 18, 2007 20:03:57 GMT -5
I have an AC with stubborn it, I'm willing to share but I didn't get home from work in time to send before reset, sorry.........
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Post by sirinnu on Jan 18, 2007 21:42:07 GMT -5
If you cant wear amini club (gear level 31) , I also have a righty with stubborn, it's a gladius (level gear 26).. gear level = your level + fighters skills youhave, in case you did'nt know.
So it all yours to choose yerffej...
You can always run away from those magicians, that whay you can get a wits point..
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yerffej
Clan Member
Zao Wei
Posts: 73
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Post by yerffej on Jan 19, 2007 9:38:28 GMT -5
no no no - no more weapons, please! The ones you sent were actually too strong! lol - i'm into azteca and shangala and whoopin ass! it's fun, don't get me wrong - i just think i skipped a week of playing lol
i have 5 sage skill points my level + fighter skills = 28
I have a jaguar mantle and an amini club (got them from the wheel guy when i was level 16 and 18! how lucky is that?!)
JM = +1a +101d +52s AC = +112a +264s
each one has like 2-5 enchantments on'm
I found a matchlock rifle with popular on it, so i went to the castle to petition.......i got kicked out! LOL how about that....i'm gonna equip it everytime i go petition, so....after i'm done i'll donate it or send it to a noob in the clan (if there is any besides me) that is trying to rank up.
ok, thats it for now
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Post by randomorange on Jan 19, 2007 19:49:06 GMT -5
I believe that choosing Stubborn for our next clan ability would be a waste. All Stubborn does is increase your Wits by 30 points when it comes to mesmerizing other creatures or resisting hypnosis. Medic isn't too important either as many of us in the clan can always spare our healing items to those who need them.
Merchant and Sturdy are two abilities that I suggest that we consider.
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Post by AC_Shadow on Jan 19, 2007 22:14:34 GMT -5
merchant does increase backpack space but so does trader and hotel, if ur looking for marks instead of selling stuff at a higher price u can always ask me or anyone else, sturdy is sumthing that i would agree with
i always did like reflex for sum strange reason
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Post by randomorange on Jan 20, 2007 1:44:46 GMT -5
Never hurts to have more backpack space though since Merchant + Trader abilities are stackable. With both abilities, we'll be able to carry up to 100 items in our backpack as opposed to 60 or 80. I used to think that Reflex was a good ability, but all it does is add 30 points of skill in combat. Perhaps Bandit would be another ability to consider.
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Post by thaddeaus on Feb 23, 2007 2:20:44 GMT -5
i don't think backpack space is a necessity, seeing as i never go to the limit unless i'm making dsj's or whatnot...
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Post by sirinnu on Feb 25, 2007 16:46:32 GMT -5
we have various opinions on what will be our 5th power, hehehe
I always like popular, cus it save times while doing court activities, , , , but anyways, we dont really need the power, to be popular....
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Post by randomorange on Feb 26, 2007 1:32:48 GMT -5
Actually sirinnu, I've done some studies that show that the Popular ability doesn't do anything anymore. It worked back then when rank gaining wasn't dependent on favor, but now that rank gaining is entirely dependent on favor, popular no longer works because it doesn't increase your favor.
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Post by sirinnu on Feb 26, 2007 3:49:11 GMT -5
Humm interesting.... I though popular helped you to be more succesfull while courting (), so only indirectly favor related thanks to share this, and take the time to study the game.
than we will only be a popular clan whitout the popular ability...
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