Raistlin
W&W Veteran
Don't mess with the Mage
Posts: 638
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Post by Raistlin on Sept 7, 2011 10:04:24 GMT -5
My query is what's the point of having tons of midrange gear that either gets thrown out, or stock piled in an alt? I think if we had to replace items we wear every now and then it would make us more consistant questers. Everyone would have a spare set to replace their current set incase something happens. The best equipment could be worn, but at risk of course. In real life gear gets beat on and broken when used. Why would rust be a factor and now wear? I like realism so that is why it came to my mind.
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Post by Ninja Dathron on Sept 7, 2011 10:43:46 GMT -5
Well, I just don't see the point of increasing the use of mid-range items at the sacrifice of really good items losing their value. Mid-range items are supposed to be left alone after you pass the mid-range level, when you then progress to the higher-end items. I think doing something that hurts the best items would create an incentive to just tread water with mid-range items, questing til eternity. And I'm pretty sure most of us would grow very tired of that pretty quickly. Yes it's an issue, all this random mid-range stuff, but so far the TP helps with that. And many people decide to make collections with the items, which keeps them valued. I think the issue is more that there are only a few selections for the high-level gear, which means very little suit customization, and really does leave things like SGs and SMs by the wayside because they can't compete with the SAC.
And while "rust" may not be the most consistently realistic option, I think the idea of daily maintaining your items is very realistic. Maybe if "rust" was renamed "wear and tear" would that be more realistic? So that instead of oiling away the rust, you are oiling the items to clean off the dust and blood from the hard days questing. Either way, I think the idea of daily maintaining your items to keep them from deteriorating is a very appealing RP option, and while having items that never fall apart isn't too realistic, it's better than the next best option. I would rather sacrifice a little realism than destroy the incentive to play by having items only last a limited period of time.
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Post by Baked_Bean on Sept 7, 2011 18:07:07 GMT -5
Yeah i have to say i agree with dath, if items were made so they wear out noone would risk using their highest stat gear to quests...what would be the point? In that case it would be better to quest with mid range stuff and keep the best stuff in storage, which is a bit pointless. No, i like the idea dath had earlier where by rust stays in the game, but the queens blessing protects your storage rather than your pack. Or maybe we could get rid of the queens blessing but make storage a pay-per-use place that keeps your items rust free? So like it costs 10,000 marks per day per item you have in storage and anything kept in storage is immune from rust...would probably work out to cost roughly the same as the blessing, but would be a little more realistic.
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Raistlin
W&W Veteran
Don't mess with the Mage
Posts: 638
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Post by Raistlin on Sept 7, 2011 19:34:21 GMT -5
Wow dath. You are very sensitive about this breaking gear thing. Don't worry. I am talking about damage over months of use. If taken good care of then all items can be kept for a long time. That is how heirlooms are passed down. They are never as strong as they were when first created, but still just as good. I am saying if not taken care of then they can break.
So when something breaks all you have to blame is yourself. It would also make you have to pay attention to the screen when you attack too.
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Post by Ninja Dathron on Sept 7, 2011 21:09:54 GMT -5
I'm not sure what you're talking about then, Raistlin. Even if it's over months of use, if gear is guaranteed to eventually wear down, then I stand by what I said. I think the basic idea that gear is going to wear down and basically "rust" at some point, no matter what you do, would ruin the idea of collecting the best gear for your suit. But it sounds like that's not what you meant so maybe you should re-explain.
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Post by King_Smitty on Sept 9, 2011 14:38:01 GMT -5
Wow dath. You are very sensitive about this breaking gear thing. Don't worry. I am talking about damage over months of use. If taken good care of then all items can be kept for a long time. That is how heirlooms are passed down. They are never as strong as they were when first created, but still just as good. I am saying if not taken care of then they can break. So when something breaks all you have to blame is yourself. It would also make you have to pay attention to the screen when you attack too. Dath is pretty sensitive to a lot of things , but if i may, I would like to take a stab at what you're idea leads to. Back in the day, when you enchanted items, a screen would come up saying something about it glowing with a greenish tinge...if you didnt pay attention it would blow up. If occasionally you get messages saying "the handle on your silver amini club feels slightly loose" then you would go to the armorer and get that repaired. Then, that would reset the damage on the item until the next time it gets damaged. If you forgot to take it to the armorer, eventually you would have a broken club. AND of course you wouldn't have the odds play out where it could be broke in one day (unless u have horribly terrible bad luck) but over weeks or months worth of time, depending on how often you quest with that character. For me, unless I was really irresponsible and attacked a rock for hours, I would never see a broken weapon (since i quest maybe 10 times in a month) I personally think this is a good idea. If rust is removed and damage to items introduced, it would prevent me from the tedious job of oiling my items, but still force me to pay attention to the status of my questing items this really shouldn't cause questers to keep their best weapons in storage, and if it did, then they really don't deserve nice items anyway and its their own problem having a good weapon sittin around. I tell you what causes nice items to be in storage, rust. Oil em up and throw em on an alt and your good gear wont get ruined.
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Irishman
Honored Warrior
Clan member[wCP:0]
Traveling Bard
Posts: 6,871
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Post by Irishman on Sept 12, 2011 11:10:39 GMT -5
I'd just like to see the registry fixed. Certain things cannot be done simply because the registry is offline.
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Post by Baked_Bean on Sept 13, 2011 20:40:13 GMT -5
Registry?
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Irishman
Honored Warrior
Clan member[wCP:0]
Traveling Bard
Posts: 6,871
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Post by Irishman on Sept 16, 2011 16:11:14 GMT -5
DC Utility, I cannot transfer Clan Ownership to an Alt. it cannot find any of them in the register.
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Post by King_Smitty on Sept 16, 2011 18:41:27 GMT -5
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Post by Gawayn on Sept 17, 2011 15:17:06 GMT -5
Hope it worked!
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Post by Baked_Bean on Sept 20, 2011 20:23:07 GMT -5
Ah i see, so can it not find any of your alts when you request to transfer the leadership? What is the exact error?
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Irishman
Honored Warrior
Clan member[wCP:0]
Traveling Bard
Posts: 6,871
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Post by Irishman on Sept 21, 2011 13:56:53 GMT -5
Thanks you Smitty!!!!!!
"The Targeted Member [the_Wanderer] Has Been Successfully Promoted To Leader Of The [Gryffindor] Clan"
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Bre'Cheye
Honored Warrior
HW5
ussta zhennu ventash'ma zhah ussta zhennu abbil... My Great Leader is my Great Friend!
Posts: 8,369
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Post by Bre'Cheye on Sept 21, 2011 14:56:47 GMT -5
Thanks you Smitty!!!!!! "The Targeted Member [the_Wanderer] Has Been Successfully Promoted To Leader Of The [Gryffindor] Clan"
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Post by King_Smitty on Sept 21, 2011 15:32:30 GMT -5
no prob irish, glad i can help!!!
ah yesh, now i remember why i came here in the first place!!! i'm thinking that travelling to the castle should not result in the loss of a quest, sending mail without any quests left over is tough and would help expedite the shipping process of our online transactions...maybe?
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